Product & experience design leader — building integrated ecosystems, scaling multidisciplinary teams, and turning strategy into measurable outcomes.
For 15 years I have built products, systems, teams, and organisations across the health & wellbeing ecosystem — from AI-powered care experiences to the design systems, operating models, and career frameworks that make great work possible at scale. I lead multidisciplinary teams of UX/UI designers, service designers, UX writers, content strategists, and researchers. My role is to set direction, build capability, align stakeholders, and turn design ambition into funded, measurable outcomes. Currently at TELUS International, Zurich.
The full scope of what the team led — every domain, every user type, across five years of building TELUS Health's digital ecosystem.
Health & wellbeing domains covered · tap any domain to open its case study
User types served
AI-powered products and member experiences shipped across the health & wellbeing ecosystem — each conceived as a strategic bet and delivered by my team.
The architecture beneath the products — experience strategy, design systems, and service frameworks. Creating systems rather than isolated experiences.
Building the people, capability, and culture. Teams create products — so I built the team, the career systems, and the culture that made the work possible.
Scaling how the organisation works and influencing the business. Operating models, governance, and the strategic partnerships that drive growth.
The measurable track record — business outcomes, products shipped, organisation built, and processes established.
Business impact
Products & initiatives
Organisation built
* Estimates where precise data unavailable — to be confirmed and updated.
Open to conversations about design leadership roles in AI-native product organisations. Based in Zurich — available for roles in Switzerland and remotely across Europe.
A real-time intelligent system routing members to their most relevant next action — conceived as a strategic opportunity, brought to life by a team of UX/UI designers, service designers, UX writers, and researchers working under my direction.
Shipped product — AI Navigator screens
Research arc — Summer 2025 through June 2026
I identified the strategic opportunity through member research and framed the brief for the team. I directed UX/UI designers in shaping the interaction model, UX writers in defining the conversational logic, and researchers in validating the experience with members. I led the creation of the service blueprint the engineering team scaled from, and personally presented the business case that secured executive funding.
A conversational AI applying behavioural nudging and adaptive guidance — developed by a team of UX designers, UX writers, and content strategists under my leadership, in close collaboration with clinical psychologists and counsellors.
Instant, judgement-free support between sessions — habit building, stress management, guidance available any time.
Increases engagement, strengthens EAP/Wellness positioning, augments — not replaces — human care.
Built with therapeutic frameworks, safety guardrails, and escalation protocols co-designed with clinicians.
Strategic rationale — member value, platform positioning, clinical design
I established the strategic and ethical boundaries of the coach — the founding design constraint that shaped everything else. I directed researchers in ethnographic studies into unmet emotional needs, guided UX writers in the conversational framework, and led clinical co-design workshops with psychologists to validate the experience. I defined the AI governance framework and responsible design standards.
A recommendation system fusing behavioural, clinical, and contextual data to surface hyper-relevant experiences per member — conceived as a service ecosystem layer by my team and delivered in partnership with data science, engineering, and clinical teams.
Personalisation layer — signals in, tailored experiences out
I directed the team to frame this as a service ecosystem layer rather than a single-app feature. I led service designers in mapping the cross-platform data and experience architecture, UX designers in the member-facing experience model, and worked with data science leads to define the collaborative filtering and contextual logic.
A full redesign of the wellbeing platform's engagement architecture — led by me, executed by UX/UI designers, content strategists, and researchers, grounded in behavioural science to shift from notification-driven to habit-formation-led design.
Challenge & progress · Member profile · Device integration
I set the strategic direction to reframe the product around habit formation psychology. I led UX designers and content strategists in developing the challenge system, WellbeingBucks reward framework, and progress visibility model. I directed researchers in the behavioural science review and led the integration design connecting the platform to Apple Health, Fitbit, Garmin, Google Fit, Polar, and Strava.
An end-to-end telemedicine platform redesign — led by me with a team of UX/UI designers, researchers, and content strategists, in close partnership with clinicians. The strategic reframe — from "improve the interface" to "design the patient relationship" — was mine.
Home · Consultation type · Pre-consult preparation · Live video consultation
I led the team through the full redesign lifecycle — directing researchers in contextual patient and clinician interviews that identified trust and continuity as the core failure modes. I introduced the continuous research and clinical co-design model that became the team's operating practice, and directed UX designers and content strategists in redesigning every stage of the care journey.
A structured innovation incubator I created and led — giving the design team dedicated time and process to explore emerging opportunities, build source-of-truth prototypes, and develop ideas into fundable business cases.
I conceived and established LaunchPad as a recurring programme. I directed researchers in identifying opportunity spaces, guided UX designers and service designers in rapid prototyping, and led the validation workshops that stress-tested concepts before presenting to product leadership. I personally sponsored the three concepts that progressed into funded initiatives.
A unified experience strategy across five siloed healthcare product lines — developed by my team of service designers and strategists, translated into a funded multi-year roadmap through executive storytelling and strategic facilitation.
5 North Star Vision Pillars — integrated experience strategy
I led the team through a full ecosystem audit — directing researchers in stakeholder interviews and competitive analysis, service designers in journey mapping and gap analysis, and UX designers in producing high-fidelity narrative prototypes used to secure executive conviction. I facilitated workshops aligning five product teams and personally presented the business case that secured $20M+ in AI investment.
The decisioning architecture unifying five disconnected platforms — a system-level initiative led by me and delivered by a cross-functional team of service designers, UX designers, data scientists, and engineers.
System architecture — 5 inputs → decisioning layer → 4 AI experience outputs
I set the strategic vision for the orchestration layer and led its design from concept to blueprint. I directed service designers in mapping the full ecosystem, coordinated with data and engineering leads to define the experience APIs and data standards, and ran cross-functional workshops aligning product, clinical, legal, and engineering teams. I established the AI governance frameworks and led clinical validation.
A framework for mapping, governing, and continuously improving member journeys across the full health & wellbeing spectrum — designed for a complex ecosystem serving members, providers, clinicians, and administrators simultaneously.
I established journey management as a discipline within the design organisation. I led service designers in mapping five core care modes, directed researchers in validating journey logic with members and clinicians, and facilitated cross-functional workshops aligning product, clinical, and operations teams. The framework became the reference model used by product teams defining requirements for new features.
The shared design language, component library, and experience standards that made coherent, accessible, and scalable product experiences possible across five digital health platforms.
I sponsored and directed the THDS programme. I led UX/UI designers and engineers in building the component library, directed UX writers in developing voice, tone, and content standards, and established the governance model — contribution process, review cadence, deprecation policy. I ran cross-functional workshops with product and marketing leadership to align on brand application.
The first cross-functional brand standard bridging design and marketing — defining how TELUS Health products look, sound, and feel consistently across all digital and physical channels.
I initiated and led this cross-functional programme. I directed UX designers in defining visual standards, led UX writers and content strategists in developing the voice and tone framework, and facilitated workshops with marketing leadership to secure alignment and adoption. I drove the governance model that ensured the guidelines evolved without fragmenting.
A discovery and definition process invented from scratch — led by me and executed by a team of UX researchers, service designers, and UX writers working across five simultaneous stakeholder lenses.
6-phase discovery process · 5 stakeholder lenses
I designed the discovery methodology and directed researchers in conducting stakeholder interviews, member research, and competitive analysis. I facilitated the cross-functional workshops that produced the three user scenarios, and led the team in translating insights into the definition framework that became the PRD foundation for all four AI products.
Over five years, I built a multidisciplinary design organisation from a small team into a 20+ person global function spanning UX/UI design, service design, research, UX writing, content strategy, and design operations.
I designed the operating model, defined the hiring strategy, and built the organisation discipline by discipline. I created the Career Progression Framework, established Innovation Days as a regular programme, founded the Community of Practice spanning 30+ participants, and built content design and content strategy capacity from zero to a dedicated practice. I designed the cross-team processes that reduced rework by 25% and time-to-market by 30%.
The design function had no formal career ladder. Promotion criteria were ambiguous, growth conversations were inconsistent, and senior talent was leaving because the path forward was unclear.
I designed and implemented the first structured career progression framework for the design organisation — defining levelling criteria, competency expectations, and development pathways from junior through to principal and management tracks. I worked with HR and senior leadership to embed it into the performance and compensation process, and coached managers in applying it consistently.
A growing, distributed design team risked becoming siloed and disconnected — with little space for cross-team learning, craft development, or exploration beyond the roadmap.
I founded two flagship programmes. Innovation Days gave the team dedicated, recurring time to explore emerging technology and prototype outside the roadmap. The Community of Practice brought designers, researchers, and content strategists together across product teams for craft development and knowledge sharing. I designed the formats, facilitated sessions, and built the rituals that sustained both.
Content was an afterthought — written by designers and product managers without dedicated expertise. In a healthcare context, where clarity and trust are clinical concerns, this was a quality and safety gap.
I built the content design and content strategy capability from zero into a dedicated practice. I made the case for the discipline, hired and developed content designers and strategists, embedded them across product teams, and established the content standards and voice-and-tone guidelines that now govern all member-facing experiences.
The operational infrastructure — tooling, processes, templates, and governance — that enabled a 20+ person globally distributed design organisation to move fast, maintain quality, and continuously improve.
I built Design & Research Ops from scratch as a strategic capability. I directed team leads in designing the research operations model — standardised recruitment, participant management, synthesis frameworks, and insight repositories. I established the design operations infrastructure: tooling stack, template library, critique processes, sprint rituals, and quality standards.
The design team was chronically over-allocated, with no visibility into who was working on what. Resourcing decisions were reactive, planning was guesswork, and the team was at risk of burnout.
I introduced a capacity tracking system giving real-time visibility into team allocation, availability, and utilisation across all product squads. I established the governance structures — intake processes, prioritisation criteria, and review cadences — that made design demand manageable and transparent. I embedded capacity data into the product and programme planning process.
Design was seen as a delivery function, not a commercial partner. It had no role in client relationships, new business, or the strategic conversations that determined where the business invested.
I positioned design as a commercial differentiator. I participated directly in strategic client relationships — presenting design vision, experience strategy, and roadmap to key enterprise accounts. I led or contributed the experience narrative in major RFPs, using high-fidelity prototypes as proposal differentiators, and built the playbook for design's participation in the pre-sales motion.